AI Insights · Timothy · October 2022
Top 5 Paid Games in Oceania for Q3 2022: Unified Platform Performance
Discover the performance trends of the top 5 paid games in Oceania for Q3 2022, with insights on weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 paid games on a unified platform in Oceania showcased varying performance trends. Here is a breakdown of their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Minecraft from Mojang saw a decline in weekly revenue from around $64K at the beginning of the quarter to approximately $54K by the end of September. Weekly downloads fluctuated between 3.8K and 4.5K, while weekly active users hovered around 340K, peaking at over 349K in mid-August.
Ninja Kiwi's Bloons TD 6 experienced stable weekly revenue, with figures ranging from about $10K to $16K. Weekly downloads varied, peaking at 975 in early July and dropping to 517 by the end of September. Weekly active users started at over 10K, gradually decreasing to around 8.7K.
MONOPOLY: The Board Game by Marmalade Game Studio showed a steady increase in weekly revenue, starting at $2.2K and reaching $3.3K by the end of the quarter. Downloads fluctuated, with a notable peak of 926 in mid-September. Active users also saw an upward trend, growing from 1.5K to over 2.4K during the same period.
Heads Up! from Warner Bros. had relatively stable revenue, averaging around $2.5K per week. Weekly downloads ranged from 911 to 1.8K, with a spike in mid-September. Active users showed a similar trend, starting at 2K and peaking at nearly 2.5K in the same period.
Stardew Valley by ConcernedApe demonstrated consistent performance, with weekly revenue around $2K throughout the quarter. Downloads remained steady, averaging about 450 per week. Active users hovered around 3K, with minor fluctuations.
For more detailed insights, visit Sensor Tower.